Post by Chimera on Dec 26, 2013 23:11:16 GMT
Disclaimer: I did not make these rules. I only added some things.
I. Tesserae
-Sign ups for tesserae will be held for exactly one week.
-Each tribute you have gets you one tessera which you may assign to any of your characters.
-You may use a maximum of three tesserae for each of your characters.
-Buying a tessera DOES NOT guarantee you a spot in the Games. It merely improves odds of being reaped.
-Members may only use tessera for their own characters.
II. The Reaping
-Tributes will be selected by a random generator. Older tributes and tributes with tessera will have a greater chance of being reaped.
-You will have two days to post in the reaping. If you do not respond to the reaping thread and you are selected, you will be marked as inactive and a volunteer tribute will be selected.
-If your character is chosen, you may choose to enter the games, or step down and allow someone to volunteer.
-Volunteering is a first come, first serve system. Once someone steps down to allow volunteering and a staff member verifies, the first person to post accepting it will be given he spot.
-Please do not post offering to volunteer before the selected tribute(s) get the chance to post. Do not post offering to volunteer unless the tribute indicates that they are possibly interested in being replaced.
-Bullying, pressuring, bribing, or blackmailing a selected tribute in order to get them to step down and let a volunteer take there place will absolutely not be tolerated. Any instances of this will result in a one week ban from the site, as well as an automatic disqualification for any of the member’s characters for the next two Hunger Games.
-Members need at least two paragraphs of decent length to volunteer.
-If you step down from your place as a tribute in one district, you are not allowed to volunteer in another. However, if you have multiple characters in one district, it is acceptable to have one take the place of another.
III. District Tokens
-To prevent confusion, your district tokens should serve as your avatars, if you wish to have one..
-District Tokens may not be weapons or other implements that could be used as weapons, and may give the tribute no advantages over other the tributes.
IV. Training, Training Stations, and Training Scores
-The training center will be open for three days to roleplay, which may involve making enemies and alliances, if so desired.
-During these days, tributes must PM their private sessions to the Head Gamemaker.
-Private sessions are simply a single in-character roleplay post in which the tribute displays their skills for the Gamemakers.
-Tributes will receive a training score from 1 to 12 based on how well they did in their private session.
V. Interviews
-You may post your tribute interview on the designated thread as soon as you have submitted your private training session and received a score.
-Interviews are optional, but strongly recommended.
-You may post your interview in a question-answer format or actually RP the interview.
IV. Alliances
-Alliances should be declared on the designated thread at the beginning of the Games, as well as each time the alliance is updated (member joins, member leaves.) Alliances do not have to be declared as updated when a member dies.
-Alliance members will not be mandated to fight one another until the alliance splits or until only five tributes remain in the Arena.
-Due to the nature of the Games, alliances are not permanent.
-If a tribute is mandated to fight, they may not add to their alliance until after the fight. Any additions to alliances will take effect the next day.
-Tributes should take note that being in an alliance will increase a tribute's vulnerability to muttation attacks, and may have other consequences.
VII. Combat
subsection A. Mandated Fights.
-A certain number of fights will be mandated daily by the Gamemakers, based on location.
-Only members already in an alliance with the tribute(s) designated to fight may participate.
-If a thread is created for a mandated fight, but no fighting starts, the tributes who do not post will be killed. If no thread is even created to fight, both parties will be killed.
-Mandated fights must end in at least one death.
-Fights not completed in one Games Day may carry on to the next, without end-of-day healing in between.
-Tributes with broken or missing legs, feet, knees, etcetera may not flee at all. Severed limbs count for all fights; broken limbs count for fights on the same day. That is, a tribute with their foot broken on Day 2 could flee on Day 3, but a tribute with their foot severed on Day 2 couldn't flee on Day 3 or any of the subsequent days.
-If you post out of the established turn order, your post will not count (e.g. no damage will count). You must then post in the correct order for your attack to count.
-A posting order will be established for all mandated fights based on a first come, first serve basis. Even after a death, posting order still applies for the mandated fight thread.
subsection B. Fighting.
-The word "Fight" should be included in the thread title, if possible, as well as the names of the tributes participating (e.g. "All Things Go [Jones vs. Smith fight]") for the sake of clarity.
-Each tribute participating may make one introduction post. After the introduction post, the tributes may begin fighting.
-When attacking, PM InTheZone to see what damage/wound you inflicted
-PLEASE NOTE: Any tribute attempting to stall (see below) in any fight will face serious consequences determined by a Gamemaker.
Stalling: Deliberately delaying your post in a fight for an extended period of time for any reason, commonly to ensure your tribute’s survival or the death of another.
subsection C. Judging of Fights.
-All injuries correspond to a specific number value. These all count towards the tribute's Injury Score.
-Each Tribute has a Damage Tolerance of 40. Once a tribute hits 40 damage, they are considered dead, regardless of whether their alliance wins or loses the fight; however, their death does not have to be an instant process. It may take time, but must happen by the end of the Games Day. If both tributes agree, the tribute who put the deceased over 40 may deliver an additional killing blow.
-Factors influencing the tribute's Injury Score are as follows: Preexisting Damage, Direct Attack
-Preexisting Damage is the Injury Score the tribute enters the fight with. This is any damage left over from previous fights (after Decay Factor is taken into account) and random events..
-Direct Attack Damage is quite simply the damage done to the tributes directly from their opponents
-Fights are judges according to this system. After a certain period of time agreed upon by both parties, when one party is completely neutralized, or when the presiding staff member declares the fight over, the scores will be tallied and posted, and the result of the battle (the deaths, injuries, etc)
-Any body part that is counted as severed (ie: “Severed Left Forearm at elbow”) and then severed again, or a part that no longer exists is severed (ie: “Severed Left Forearm at elbow” and then “Severed Left Hand at wrist”) will be counted as the opposite side (ie: “Severed Left Forearm at elbow” and then “Severed Left Hand at wrist” would be “Severed Left Forearm at elbow” and “Severed Right Hand at wrist”)
-If a fight does not end by the end of the Games Day, it will be judged as-is, and the tribute with the most damage will be killed, as long as all sides are reasonably active.
subsection D. The Bloodbath and Feasts
-In order to be considered an active part of the Games, ALL tributes must make an introduction post at the Bloodbath within the designated time period.
-All tributes wishing to receive items from the Cornucopia must participate in the Bloodbath.
-One list will be randomly generated for each tribute and posted before the Games.
-The number of items tributes receive is dependent on how much fighting they participate in, as per the below chart (for this particular Hunger Games):
-The only way to be removed from either the Bloodbath or the Feast is by voluntarily leaving or by being killed.
-All tributes who will be involved in the Feast in any way must make an opening post, in the same manner as the Bloodbath.
-When all tributes wishing to be involved have made their initial post, or after a designated period of time, a staff member will post the items that are offered at the Feast.
-In order to receive items at the Feast, a tribute must make a certain number of attacks, to be announced on the Feast thread.
-After obtaining an item, the tribute must make a certain number of posts before they can exit the Feast.
-During a Feast, if a tribute with an item is attacked immediately before they would have left with their item, they must either drop the item and run or continue to attack.
-In order to be eligible for The Wealth, tribute must be one of the first 18 to post in the Bloodbath. Tributes 19 through 24 cannot receive the wealth on their own.
-Tributes who have not made their introductory posts cannot be attacked in the Bloodbath.
-In the Bloodbath and Feasts, tributes must wait for at least three other people to post in between their own posts. If a tribute is in an alliance of four or more, they must wait for one person outside of their alliance to post before they can continue.
-Tributes may not attack in their fleeing posts.
-Tributes with any part of their leg severed cannot flee unless they have the help of another tribute, who must also flee. When a tribute has a part of their leg broken, they may flee with three fleeing posts or may be carried out by an ally.
-Once fled, a tribute cannot re-enter the Bloodbath.
subsection E. Healing
-At the end of each Games Day, when each Anthem is posted, the tributes' damage scores are reduced by 1/2.
-Medicinal items may be used to reduce damage; please see the designated thread...
VIII. Activity
-You must post at least once with your tribute on each Games day to be considered active.
-Posts must adhere to the site's "one good-length paragraph" standard to be considered active for the Games Day. Filer posts will not be counted as activity.
-All days are mandatory unless specified or a specific tribute receives permission from staff due to vacations, illness, etc.
-Another member may be a “Tribute-sitter” for owners of tributes who are away and unable to post, particularly in the cases of tributes who must take part in fights.
-You are required to PM the specified staff member to state your area for the next day (see Section XII.) However, it is acceptable to have another member PM your location for you, so long as their tribute is allied with yours.
-If your tribute is in a mandated fight and you do not post, your tribute will automatically lose the fight and will be killed.
-Staff reserves the right to declare a tribute inactive if their inability to post consistently or effectively is interfering with the Games.
- All tributes must post outside of the Bloodbath during Day 1 at least once.
- For the finale, if a tribute's writer is gone, s/he may choose a tribute sitter. However, this writer cannot also have a tribute in the Finale.
IX. Muttations/Animals
-Capitol muttations will be present in the arena.
-Some muttations will be included in battles/surprise events that affect your tribute.
-Taming of animals is ONLY acceptable if it has been cleared by a staff member.
X. Sponsorship
-Every Games Day, one quarter of the alive tributes will be randomly selected for a sponsor gift. They may choose anything that could have been found in the cornucopia for those Games.
XII. Winning
-The last tribute left alive is declared the Victor.
-The Victor is expected to post a response on the Victor Presentation thread. All other posting is optional.
-Victors will be exempt from all future Reapings.
-The player who owns the Victor will not be allowed to participate in the consecutive Hunger Games, but may participate after. However, they may serve as a gamemaker if cleared by an admin.
XIV. Gameplay Rules
-Tributes may only travel to one new area per day, and this area must be bordering the area the tribute is presently at.
-Exception: Tributes may move to an area surrounding the Cornucopia directly after the Bloodbath on the first day and may move to an area bordering that on the second.
-Before the beginning of each Games Day, every tribute must PM the designated staff member with the area they started at and the area they will end the day at. A member may PM locations for their alliance.
-A fire can be used to boil three jugs of water max.
-Tributes must drink water every three days or they will die.
-Tributes on their last day for water ("Day 0") without water will lose 10 points from their damage score.
-After finding a water source, tributes may take one day's supply of water with them per water jug.
-Tributes must eat food every five days or they will die.
-Tributes on their last day for food ("Day 0") will lose 10 points from their damage score.
-Fishing can be done only with the proper equipment: a spear, fishing net, or fishing line.
-There will be the disease/sickness aspect [Colds, fevers, hypothermia, Lyme disease, etc]
I. Tesserae
-Sign ups for tesserae will be held for exactly one week.
-Each tribute you have gets you one tessera which you may assign to any of your characters.
-You may use a maximum of three tesserae for each of your characters.
-Buying a tessera DOES NOT guarantee you a spot in the Games. It merely improves odds of being reaped.
-Members may only use tessera for their own characters.
II. The Reaping
-Tributes will be selected by a random generator. Older tributes and tributes with tessera will have a greater chance of being reaped.
-You will have two days to post in the reaping. If you do not respond to the reaping thread and you are selected, you will be marked as inactive and a volunteer tribute will be selected.
-If your character is chosen, you may choose to enter the games, or step down and allow someone to volunteer.
-Volunteering is a first come, first serve system. Once someone steps down to allow volunteering and a staff member verifies, the first person to post accepting it will be given he spot.
-Please do not post offering to volunteer before the selected tribute(s) get the chance to post. Do not post offering to volunteer unless the tribute indicates that they are possibly interested in being replaced.
-Bullying, pressuring, bribing, or blackmailing a selected tribute in order to get them to step down and let a volunteer take there place will absolutely not be tolerated. Any instances of this will result in a one week ban from the site, as well as an automatic disqualification for any of the member’s characters for the next two Hunger Games.
-Members need at least two paragraphs of decent length to volunteer.
-If you step down from your place as a tribute in one district, you are not allowed to volunteer in another. However, if you have multiple characters in one district, it is acceptable to have one take the place of another.
III. District Tokens
-To prevent confusion, your district tokens should serve as your avatars, if you wish to have one..
-District Tokens may not be weapons or other implements that could be used as weapons, and may give the tribute no advantages over other the tributes.
IV. Training, Training Stations, and Training Scores
-The training center will be open for three days to roleplay, which may involve making enemies and alliances, if so desired.
-During these days, tributes must PM their private sessions to the Head Gamemaker.
-Private sessions are simply a single in-character roleplay post in which the tribute displays their skills for the Gamemakers.
-Tributes will receive a training score from 1 to 12 based on how well they did in their private session.
V. Interviews
-You may post your tribute interview on the designated thread as soon as you have submitted your private training session and received a score.
-Interviews are optional, but strongly recommended.
-You may post your interview in a question-answer format or actually RP the interview.
IV. Alliances
-Alliances should be declared on the designated thread at the beginning of the Games, as well as each time the alliance is updated (member joins, member leaves.) Alliances do not have to be declared as updated when a member dies.
-Alliance members will not be mandated to fight one another until the alliance splits or until only five tributes remain in the Arena.
-Due to the nature of the Games, alliances are not permanent.
-If a tribute is mandated to fight, they may not add to their alliance until after the fight. Any additions to alliances will take effect the next day.
-Tributes should take note that being in an alliance will increase a tribute's vulnerability to muttation attacks, and may have other consequences.
VII. Combat
subsection A. Mandated Fights.
-A certain number of fights will be mandated daily by the Gamemakers, based on location.
-Only members already in an alliance with the tribute(s) designated to fight may participate.
-If a thread is created for a mandated fight, but no fighting starts, the tributes who do not post will be killed. If no thread is even created to fight, both parties will be killed.
-Mandated fights must end in at least one death.
-Fights not completed in one Games Day may carry on to the next, without end-of-day healing in between.
-Tributes with broken or missing legs, feet, knees, etcetera may not flee at all. Severed limbs count for all fights; broken limbs count for fights on the same day. That is, a tribute with their foot broken on Day 2 could flee on Day 3, but a tribute with their foot severed on Day 2 couldn't flee on Day 3 or any of the subsequent days.
-If you post out of the established turn order, your post will not count (e.g. no damage will count). You must then post in the correct order for your attack to count.
-A posting order will be established for all mandated fights based on a first come, first serve basis. Even after a death, posting order still applies for the mandated fight thread.
subsection B. Fighting.
-The word "Fight" should be included in the thread title, if possible, as well as the names of the tributes participating (e.g. "All Things Go [Jones vs. Smith fight]") for the sake of clarity.
-Each tribute participating may make one introduction post. After the introduction post, the tributes may begin fighting.
-When attacking, PM InTheZone to see what damage/wound you inflicted
-PLEASE NOTE: Any tribute attempting to stall (see below) in any fight will face serious consequences determined by a Gamemaker.
Stalling: Deliberately delaying your post in a fight for an extended period of time for any reason, commonly to ensure your tribute’s survival or the death of another.
subsection C. Judging of Fights.
-All injuries correspond to a specific number value. These all count towards the tribute's Injury Score.
-Each Tribute has a Damage Tolerance of 40. Once a tribute hits 40 damage, they are considered dead, regardless of whether their alliance wins or loses the fight; however, their death does not have to be an instant process. It may take time, but must happen by the end of the Games Day. If both tributes agree, the tribute who put the deceased over 40 may deliver an additional killing blow.
-Factors influencing the tribute's Injury Score are as follows: Preexisting Damage, Direct Attack
-Preexisting Damage is the Injury Score the tribute enters the fight with. This is any damage left over from previous fights (after Decay Factor is taken into account) and random events..
-Direct Attack Damage is quite simply the damage done to the tributes directly from their opponents
-Fights are judges according to this system. After a certain period of time agreed upon by both parties, when one party is completely neutralized, or when the presiding staff member declares the fight over, the scores will be tallied and posted, and the result of the battle (the deaths, injuries, etc)
-Any body part that is counted as severed (ie: “Severed Left Forearm at elbow”) and then severed again, or a part that no longer exists is severed (ie: “Severed Left Forearm at elbow” and then “Severed Left Hand at wrist”) will be counted as the opposite side (ie: “Severed Left Forearm at elbow” and then “Severed Left Hand at wrist” would be “Severed Left Forearm at elbow” and “Severed Right Hand at wrist”)
-If a fight does not end by the end of the Games Day, it will be judged as-is, and the tribute with the most damage will be killed, as long as all sides are reasonably active.
subsection D. The Bloodbath and Feasts
-In order to be considered an active part of the Games, ALL tributes must make an introduction post at the Bloodbath within the designated time period.
-All tributes wishing to receive items from the Cornucopia must participate in the Bloodbath.
-One list will be randomly generated for each tribute and posted before the Games.
-The number of items tributes receive is dependent on how much fighting they participate in, as per the below chart (for this particular Hunger Games):
-The only way to be removed from either the Bloodbath or the Feast is by voluntarily leaving or by being killed.
-All tributes who will be involved in the Feast in any way must make an opening post, in the same manner as the Bloodbath.
-When all tributes wishing to be involved have made their initial post, or after a designated period of time, a staff member will post the items that are offered at the Feast.
-In order to receive items at the Feast, a tribute must make a certain number of attacks, to be announced on the Feast thread.
-After obtaining an item, the tribute must make a certain number of posts before they can exit the Feast.
-During a Feast, if a tribute with an item is attacked immediately before they would have left with their item, they must either drop the item and run or continue to attack.
-In order to be eligible for The Wealth, tribute must be one of the first 18 to post in the Bloodbath. Tributes 19 through 24 cannot receive the wealth on their own.
-Tributes who have not made their introductory posts cannot be attacked in the Bloodbath.
-In the Bloodbath and Feasts, tributes must wait for at least three other people to post in between their own posts. If a tribute is in an alliance of four or more, they must wait for one person outside of their alliance to post before they can continue.
-Tributes may not attack in their fleeing posts.
-Tributes with any part of their leg severed cannot flee unless they have the help of another tribute, who must also flee. When a tribute has a part of their leg broken, they may flee with three fleeing posts or may be carried out by an ally.
-Once fled, a tribute cannot re-enter the Bloodbath.
subsection E. Healing
-At the end of each Games Day, when each Anthem is posted, the tributes' damage scores are reduced by 1/2.
-Medicinal items may be used to reduce damage; please see the designated thread...
VIII. Activity
-You must post at least once with your tribute on each Games day to be considered active.
-Posts must adhere to the site's "one good-length paragraph" standard to be considered active for the Games Day. Filer posts will not be counted as activity.
-All days are mandatory unless specified or a specific tribute receives permission from staff due to vacations, illness, etc.
-Another member may be a “Tribute-sitter” for owners of tributes who are away and unable to post, particularly in the cases of tributes who must take part in fights.
-You are required to PM the specified staff member to state your area for the next day (see Section XII.) However, it is acceptable to have another member PM your location for you, so long as their tribute is allied with yours.
-If your tribute is in a mandated fight and you do not post, your tribute will automatically lose the fight and will be killed.
-Staff reserves the right to declare a tribute inactive if their inability to post consistently or effectively is interfering with the Games.
- All tributes must post outside of the Bloodbath during Day 1 at least once.
- For the finale, if a tribute's writer is gone, s/he may choose a tribute sitter. However, this writer cannot also have a tribute in the Finale.
IX. Muttations/Animals
-Capitol muttations will be present in the arena.
-Some muttations will be included in battles/surprise events that affect your tribute.
-Taming of animals is ONLY acceptable if it has been cleared by a staff member.
X. Sponsorship
-Every Games Day, one quarter of the alive tributes will be randomly selected for a sponsor gift. They may choose anything that could have been found in the cornucopia for those Games.
XII. Winning
-The last tribute left alive is declared the Victor.
-The Victor is expected to post a response on the Victor Presentation thread. All other posting is optional.
-Victors will be exempt from all future Reapings.
-The player who owns the Victor will not be allowed to participate in the consecutive Hunger Games, but may participate after. However, they may serve as a gamemaker if cleared by an admin.
XIV. Gameplay Rules
-Tributes may only travel to one new area per day, and this area must be bordering the area the tribute is presently at.
-Exception: Tributes may move to an area surrounding the Cornucopia directly after the Bloodbath on the first day and may move to an area bordering that on the second.
-Before the beginning of each Games Day, every tribute must PM the designated staff member with the area they started at and the area they will end the day at. A member may PM locations for their alliance.
-A fire can be used to boil three jugs of water max.
-Tributes must drink water every three days or they will die.
-Tributes on their last day for water ("Day 0") without water will lose 10 points from their damage score.
-After finding a water source, tributes may take one day's supply of water with them per water jug.
-Tributes must eat food every five days or they will die.
-Tributes on their last day for food ("Day 0") will lose 10 points from their damage score.
-Fishing can be done only with the proper equipment: a spear, fishing net, or fishing line.
-There will be the disease/sickness aspect [Colds, fevers, hypothermia, Lyme disease, etc]